Welcome to Millennium Peaks, a quaint but remote small town on the Pacific west coast surrounded by mountains and forest. It is February 17th, 2000 and the last couple of months the town has been cut off from the outside world, with no means of communication, due to an event the local residents call the "Star Fall". Reports of seemingly weird objects falling from the sky creating extensive technical havoc and isolating the town.
In this tabletop RPG adventure, you will follow a group of strangers that was brought together to complete a basic supply drop over at the nearby watchtower. A simple task that would normally only take a couple of hours complete. However, it seems like the weird objects that fell from the sky during New Year are starting to make themselves known to everyone around them.
Here are the people that played this table role-playing campaign! Feel free to say hi to them!
Agent Maria Atlas, the agent who mistakenly predicted when an alien invasion would occur, is played by Kaja Keks
Dan Bishop, the unreliable former hostage negotiator that turned to the bottle after his family tragically died on his watch, is played by Special Agent Squeaky
The campaign is run and orchestrated by the game master DiceQueen Di
Duke Newton, the bullied high school comic-book nerd, is played by Pikksukk
Michael Laxton, the charismatic pet control business mogul, is played by Swanky
Here are all the episodes of Disconnected Skies!
Here you can find various assets we did for fun!
Index Card RPG (ICRPG for short) is a light but complete D20 roll-over rules system with simple character creation, fast-playing combat, and all the timers, targets, monsters, and miniatures you need to play right away. More interestingly, ICRPG is a toolkit of do-it-yourself techniques to streamline any game.
You can easily adapt ICRPG's videogame-style ideas to any other RPG: Hearts (Zelda-inspired hit points), Effort (a way of pacing a scene), universal Targets (every roll in a given scene is rolled against the same Target number), and "banana movement" (on your turn, your miniature can move across the playfield the length of a banana and still take another action).
The idea is to use index cards in place of a map or gridded mat. Rather than a checkerboard, you have a place with something happening right on the card. A GM could, at worst, shuffle the cards and deal them out like a tarot reading and voila, there's tonight's dungeon!
A special thanks to the following people who helped contribute with various parts to the production of the campaign!
Thanks to
simonix95
for adding all the awesome visual effects on all our videos!